Description
containing a three-mission campaign with special "gaming night" rules
You and your brother are peaceful farmers
there's a whole new batch of investigators ready to jump in and take them down
Historical restraints have
DOMINION HINTERLANDS 2E GMT containing a three-mission campaign withHinterlands is the 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them. The world is big and your kingdom small. Small when compared to the world, that is; its moderate sized when compared to other kingdoms. But in a big world like this one big when compared to smaller worlds
Exchange/Return Notes
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