Description
‣ 2 Fire Brand Assassins
To travel to the Capital or venture out to the devastated areas for resources
With streamlined rules
After drawing a card from the deck
MAGICAL KITTIES MARS COLONY Grey Knights ‣ 2 Fire Brand AssassinsWhen colonists traveled to Mars, of course their magical kitties came with them! Now the kitty krew is ready to stretch your paws, and there's a whole planet's worth of new adventures waiting! But problems are tougher on the Red Planet. The Martian landscape is dangerous and riddled with strange magic. And inside the colony's domes, their humans seem to run into a new problem for each one the kitties solve. With a growing colony and overwhelmed humans
Exchange/Return Notes
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