Description
intensely tactical team vs team miniatures game
oversee dramatic scientific and cultural advances
22 Gear Cards
and new victory conditions
ACR: Sword of Feast and Famine (Foil) Classic Game intensely tactical team vs teamEquipped creature gets +2 +2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}
Exchange/Return Notes
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